floatToDouble(_:)
Returns double-precision values converted from a single-precision source.
Declaration
static func floatToDouble<U>(_ source: U) -> [Double] where U : AccelerateBuffer, U.Element == FloatParameters
- source:
The source vector.
Returns double-precision values converted from a single-precision source.
static func floatToDouble<U>(_ source: U) -> [Double] where U : AccelerateBuffer, U.Element == FloatThe source vector.