cosPi(_:)
Returns the cosine of pi, multiplied by each element in a vector of double-precision values.
Declaration
static func cosPi<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == DoubleReturns the cosine of pi, multiplied by each element in a vector of double-precision values.
static func cosPi<U>(_ vector: U) -> [Double] where U : AccelerateBuffer, U.Element == Double