exp(_:)
Returns the e, raised to the power of each element in a vector of single-precision values.
Declaration
static func exp<U>(_ vector: U) -> [Float] where U : AccelerateBuffer, U.Element == FloatReturns the e, raised to the power of each element in a vector of single-precision values.
static func exp<U>(_ vector: U) -> [Float] where U : AccelerateBuffer, U.Element == Float