sinPi(_:)
Returns the sine of pi, multiplied by each element in a vector of single-precision values.
Declaration
static func sinPi<U>(_ vector: U) -> [Float] where U : AccelerateBuffer, U.Element == FloatReturns the sine of pi, multiplied by each element in a vector of single-precision values.
static func sinPi<U>(_ vector: U) -> [Float] where U : AccelerateBuffer, U.Element == Float