Contents

vImageAlphaBlend_ARGB8888(_:_:_:_:)

Performs nonpremultiplied alpha compositing of two 8-bit-per-channel, 4-channel ARGB buffers.

Declaration

func vImageAlphaBlend_ARGB8888(_ srcTop: UnsafePointer<vImage_Buffer>, _ srcBottom: UnsafePointer<vImage_Buffer>, _ dest: UnsafePointer<vImage_Buffer>, _ flags: vImage_Flags) -> vImage_Error

Parameters

  • srcTop:

    The vImage buffer that provides the source top image.

  • srcBottom:

    The vImage buffer that provides the source bottom image.

  • dest:

    A pointer to the destination vImage buffer structure. You’re responsible for filling out the Height, Width, and Rowbytes fields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, deallocate the memory to prevent memory leaks.

  • flags:

    The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass Kvimagedonottile.

Mentioned in

Return Value

The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass kvImageDoNotTile; otherwise, pass kvImageNoFlags.

Discussion

On return of this function, the value of each pixel in the destination buffer is:

float alpha =  srcTopAlpha + (1.0 - srcTopAlpha) * srcBottomAlpha
float destColor = (  srcTopColor * srcTopAlpha + (1.0 - srcTopAlpha) * srcBottomAlpha * srcBottomColor ) / alpha

See Also

Related Documentation

Performing nonpremultiplied alpha compositing