Contents

vImageEqualization_ARGB8888(_:_:_:)

Performs histogram equalization on an 8-bit-per-channel, 4-channel interleaved buffer.

Declaration

func vImageEqualization_ARGB8888(_ src: UnsafePointer<vImage_Buffer>, _ dest: UnsafePointer<vImage_Buffer>, _ flags: vImage_Flags) -> vImage_Error

Parameters

  • src:

    The source vImage buffer.

  • dest:

    A pointer to the destination vImage buffer structure. You’re responsible for filling out the Height, Width, and Rowbytes fields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, deallocate the memory to prevent memory leaks.

  • flags:

    The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass Kvimagedonottile; otherwise, pass Kvimagenoflags.

    To specify that the function doesn’t apply the operation to the alpha channel, set the Kvimageleavealphaunchanged flag.

Return Value

kvImageNoError; otherwise, one of the error codes in Data Types and Constants.

Discussion

Histogram equalization transforms an image so that its histogram is more uniformly distributed across the entire range of values. The operation stretches dense parts of the histogram, where contrast is low, and condenses sparse parts of the histogram, where contrast is high. A truly uniform histogram is one in which each histogram bin contains the same value, that is, its cumulative histogram is a diagonal line. The vImage histogram equalization functions approximate that truly uniform histogram.

See Also

Related Documentation

Equalizing a histogram