Contents

vImageFlatten_RGBAFFFF(_:_:_:_:_:)

Performs an alpha composite of a 32-bit-per-channel, 4-channel RGBA buffer over a solid background color.

Declaration

func vImageFlatten_RGBAFFFF(_ rgbaSrc: UnsafePointer<vImage_Buffer>, _ rgbaDst: UnsafePointer<vImage_Buffer>, _ rgbaBackgroundColorPtr: UnsafePointer<Float>, _ isImagePremultiplied: Bool, _ flags: vImage_Flags) -> vImage_Error

Parameters

  • rgbaSrc:

    The source vImage buffer.

  • rgbaDst:

    A pointer to the destination vImage buffer structure. You’re responsible for filling out the Height, Width, and Rowbytes fields of this structure, and for allocating a data buffer of the appropriate size. On return, the data buffer this structure points to contains the destination image data. When you no longer need the data buffer, deallocate the memory to prevent memory leaks.

  • rgbaBackgroundColorPtr:

    A pixel value that defines the solid background color.

  • isImagePremultiplied:

    A Boolean value that specifes whether the source image has premultiplied alpha.

  • flags:

    The options to use when performing the operation. If your code implements its own tiling or its own multithreading, pass Kvimagedonottile; otherwise, pass Kvimagenoflags.

Return Value

kvImageNoError; otherwise, one of the error codes in Data Types and Constants.

Discussion

The function uses the following calculation to flatten the source image:

 resultAlpha = pixelAlpha + (1 - pixelAlpha) * backgroundAlpha
 
 if(isImagePremultiplied)
     resultColor = pixelColor + (1 - pixelAlpha) * backgroundColor
 else
     resultColor = pixelColor * pixelAlpha + (1 - pixelAlpha) * backgroundColor

See Also

Flattening 4-channel, 32-bit images