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blended(withFraction:of:)

Creates a new color object whose component values are a weighted sum of the current color object and the specified color object’s.

Declaration

func blended(withFraction fraction: CGFloat, of color: NSColor) -> NSColor?

Parameters

  • fraction:

    The amount of the color to blend with the receiver’s color. The method converts color and a copy of the receiver to RGB, and then sets each component of the returned color to fraction of color‘s value plus 1 – fraction of the receiver’s.

  • color:

    The color to blend with the receiver’s color.

Return Value

The resulting color object or nil if the colors can’t be converted.

See Also

Transforming existing color objects