currentVirtualScreen
Returns the current virtual screen for the OpenGL context.
Declaration
var currentVirtualScreen: GLint { get set }Return Value
The virtual screen number, which is a value between 0 and the number of virtual screens minus one.
Returns the current virtual screen for the OpenGL context.
var currentVirtualScreen: GLint { get set }The virtual screen number, which is a value between 0 and the number of virtual screens minus one.