wantsExtendedDynamicRangeOpenGLSurface
Enables extended dynamic range values on the screen.
Declaration
var wantsExtendedDynamicRangeOpenGLSurface: Bool { get set }Discussion
If any view on the screen has this enabled, the screen which the OpenGL surface is on may have its maximumExtendedDynamicRangeColorComponentValue value increased. When composited by the Window Server, color values rendered by this OpenGL surface will be clamped to the screen’s maximumExtendedDynamicRangeColorComponentValue value rather than 1.0.