Core Animation Cookbook
Demonstrates common Core Animation tasks.
Organization of This Document
This document has the following chapters:
Drawing describes various drawing techniques when working with layers.
Timing describes various timing techniques when working with animations.
See Also
These programming guides discuss some of the technologies that are used by Core Animation:
Core Animation Programming Guide describes the Core Animation technology and shows how to use the Core Animation API.
Quartz 2D Programming Guide describes the two-dimensional drawing engine used to draw the content of an CALayer instance.
Core Image Programming Guide describes the OS X image processing technology and shows how to use the Core Image API.
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