Contents

Introduction

Explains how to assess the efficiency of an OpenGL application.

Organization of This Document

This document is organized into the following chapters:

See Also

These documents contain information that can help you analyze and optimize your OpenGL code:

  • OpenGL Programming Guide for Mac shows how to program using OpenGL on OS X. You’ll want to read the chapter “Improving Performance” to get an overview of the best programming practices to use as well as how to use Apple’s tools for identifying bottlenecks, and gathering and analyzing performance data.
  • OpenGL Driver Monitor User Guide which is a developer tool that lets you investigate how the graphics processing unit (GPU) works on a system-wide basis.
  • Instruments User Guide describes how to use Instruments to profile your application.

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