Introduction to Color Management Overview
Introduces basic concepts and defines color spaces.
Who Should Read This Document
This document provides the conceptual foundation developers need to understand ColorSync developer documentation. You should be familiar with the concepts in this document before you read ColorSync Manager Reference .
The information in this document is also useful for anyone who works with color and wants to understand the challenges of maintaining consistent color from input device (scanner, digital camera) to output device (monitor, printer, printing press).
Organization of This Document
This document is divided into these chapters:
Color: A Brief Overview discusses color perception and additive and subtractive color systems.
Color Spaces describes how different peripheral devices represent color and the values used to represent color.
Color Management Systems discusses the color matching problem and how color management systems maintain consistent color among devices.
See Also
For information on ColorSync, Apple’s standards-based solution for color management, see:
ColorSync Manager Reference , provides a complete reference for the ColorSync Manager application programming interface.
For more information on color theory and color spaces, see:
Bruce Fraser, Fred Bunting, and Chris Murphy. Real World Color Management , first edition. Peachpit Press, 2003.
Roy S. Berns. Billmeyer and Saltzman’s Principles of Color Technology , third edition. Wiley-Interscience, 2000.
James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes. Computer Graphics: Principles and Practice in C , second edition. Addison-Wesley, 1995.
Roy Hall. Illumination and Color in Computer Generated Imagery . New York: Springer-Verlag, 1988.
R.W.G. Hunt. Measuring Colour , third edition. Fountain Pr LTD, 2001.
Günther Wyszecki and W.S. Stiles. Color Science: Concepts and Methods, Quantitative Data and Formulae , second edition. John Wiley & Sons, 2000.
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