Contents

renderer(_:didAdd:for:)

Tells the delegate that a SceneKit node corresponding to a new AR anchor has been added to the scene.

Declaration

optional func renderer(_ renderer: any SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor)

Parameters

  • renderer:

    The Arscnview object rendering the scene.

  • node:

    The newly added SceneKit node.

  • anchor:

    The AR anchor corresponding to the node.

Discussion

Depending on the session configuration, ARKit may automatically add anchors to a session. The view calls this method once for each new anchor. ARKit also calls this method to provide visual content for any ARAnchor objects you manually add using the session’s add(anchor:) method.

You can provide visual content for the anchor by attaching geometry (or other SceneKit features) to this node or by adding child nodes.

Alternatively, you can implement the renderer(_:nodeFor:) method to create your own node (or instance of an SCNNode subclass) for an anchor.

See Also

Handling Content Updates