---
title: "Camera, Lighting, and Effects"
framework: arkit
role: collectionGroup
role_heading: API Collection
path: arkit/camera-lighting-and-effects
---

# Camera, Lighting, and Effects

Determine the camera position and lighting for the current session, and apply effects, such as occlusion, to elements of the environment.

## Topics

### Camera

- [ARCamera](arkit/arcamera.md)

### Lighting Effects

- [Adding realistic reflections to an AR experience](arkit/adding-realistic-reflections-to-an-ar-experience.md)
- [AREnvironmentProbeAnchor](arkit/arenvironmentprobeanchor.md)
- [ARLightEstimate](arkit/arlightestimate.md)
- [ARDirectionalLightEstimate](arkit/ardirectionallightestimate.md)

### Occlusion

- [Occluding virtual content with people](arkit/occluding-virtual-content-with-people.md)
- [Effecting People Occlusion in Custom Renderers](arkit/effecting-people-occlusion-in-custom-renderers.md)
- [Visualizing and interacting with a reconstructed scene](arkit/visualizing-and-interacting-with-a-reconstructed-scene.md)
- [ARMatteGenerator](arkit/armattegenerator.md)

## See Also

### Virtual Content

- [Content Anchors](arkit/content-anchors.md)
- [Environmental Analysis](arkit/environmental-analysis.md)
- [Data Management](arkit/data-management.md)
- [Creating USD files for Apple devices](usd/creating-usd-files-for-apple-devices.md)
