---
title: MeshAnchor
framework: arkit
role: symbol
role_heading: Structure
path: arkit/meshanchor
---

# MeshAnchor

A volume of space that contains a mesh of a person’s surroundings.

## Declaration

```swift
struct MeshAnchor
```

## Topics

### Getting mesh information

- [originFromAnchorTransform](arkit/meshanchor/originfromanchortransform.md)
- [geometry](arkit/meshanchor/geometry-swift.property.md)
- [MeshAnchor.Geometry](arkit/meshanchor/geometry-swift.struct.md)
- [MeshAnchor.MeshClassification](arkit/meshanchor/meshclassification.md)

### Inspecting mesh anchors

- [id](arkit/meshanchor/id.md)
- [description](arkit/meshanchor/description.md)

### Default Implementations

- [ARKitCoordinateSpaceProviding Implementations](arkit/meshanchor/arkitcoordinatespaceproviding-implementations.md)
- [Equatable Implementations](arkit/meshanchor/equatable-implementations.md)

## Relationships

### Conforms To

- [ARKitCoordinateSpaceProviding](arkit/arkitcoordinatespaceproviding.md)
- [Anchor](arkit/anchor.md)
- [Copyable](swift/copyable.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Escapable](swift/escapable.md)
- [Identifiable](swift/identifiable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Scene reconstruction

- [Incorporating real-world surroundings in an immersive experience](visionos/incorporating-real-world-surroundings-in-an-immersive-experience.md)
- [Applying mesh to real-world surroundings](visionos/applying-mesh-to-real-world-surroundings.md)
- [Obscuring virtual items in a scene behind real-world items](visionos/obscuring-virtual-items-in-a-scene-behind-real-world-items.md)
- [SceneReconstructionProvider](arkit/scenereconstructionprovider.md)
