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AudioComponentCopyName(_:_:)

Returns the generic name of an audio component.

Declaration

func AudioComponentCopyName(_ inComponent: AudioComponent, _ outName: UnsafeMutablePointer<Unmanaged<CFString>?>) -> OSStatus

Parameters

  • inComponent:

    The audio component that you want the generic name of.

  • outName:

    On output, the generic name of the specified audio component.

Return Value

A result code.

See Also

Getting Information About a Component