Contents

AudioFileInitializeWithCallbacks(_:_:_:_:_:_:_:_:_:)

Deletes the content of an existing file and assigns callbacks to the audio file object.

Declaration

func AudioFileInitializeWithCallbacks(_ inClientData: UnsafeMutableRawPointer, _ inReadFunc: AudioFile_ReadProc, _ inWriteFunc: AudioFile_WriteProc, _ inGetSizeFunc: AudioFile_GetSizeProc, _ inSetSizeFunc: AudioFile_SetSizeProc, _ inFileType: AudioFileTypeID, _ inFormat: UnsafePointer<AudioStreamBasicDescription>, _ inFlags: AudioFileFlags, _ outAudioFile: UnsafeMutablePointer<AudioFileID?>) -> OSStatus

Parameters

  • inClientData:

    A pointer to a constant passed to your callbacks. Th constant should contain any information you use to manage the state for reading data from the file.

  • inReadFunc:

    A callback function invoked when the audio file object wants to read data.

  • inWriteFunc:

    A callback function invoked when the audio file object wants to write data.

  • inGetSizeFunc:

    A callback function invoked when the audio file object wants to know the size of the file.

  • inSetSizeFunc:

    A callback function invoked when the audio file object wants to set the size of the file.

  • inFileType:

    The type of audio file to initialize

  • inFormat:

    The format for the audio data in the file.

  • inFlags:

    Flags for creating or opening the file. Set to 0.

  • outAudioFile:

    On output, a pointer to the newly initialized audio file.

Return Value

A result code. See Result Codes.

See Also

Related Documentation

Creating and Initializing Audio Files