---
title: "AudioUnitProcessMultiple(_:_:_:_:_:_:_:_:)"
framework: audiotoolbox
role: symbol
role_heading: Function
path: "audiotoolbox/audiounitprocessmultiple(_:_:_:_:_:_:_:_:)"
---

# AudioUnitProcessMultiple(_:_:_:_:_:_:_:_:)

## Declaration

```swift
func AudioUnitProcessMultiple(_ inUnit: AudioUnit, _ ioActionFlags: UnsafeMutablePointer<AudioUnitRenderActionFlags>?, _ inTimeStamp: UnsafePointer<AudioTimeStamp>, _ inNumberFrames: UInt32, _ inNumberInputBufferLists: UInt32, _ inInputBufferLists: UnsafeMutablePointer<UnsafePointer<AudioBufferList>>, _ inNumberOutputBufferLists: UInt32, _ ioOutputBufferLists: UnsafeMutablePointer<UnsafeMutablePointer<AudioBufferList>>) -> OSStatus
```

## See Also

### Initializing the Audio Unit

- [AudioUnitInitialize(_:)](audiotoolbox/audiounitinitialize(_:).md)
- [AudioUnitUninitialize(_:)](audiotoolbox/audiounituninitialize(_:).md)
- [AudioUnitProcess(_:_:_:_:_:)](audiotoolbox/audiounitprocess(_:_:_:_:_:).md)
- [AudioUnitReset(_:_:_:)](audiotoolbox/audiounitreset(_:_:_:).md)
- [AudioUnit](audiotoolbox/audiounit.md)
