FixedSpatialAudio
A spatial experience that does not take user motion into account.
Declaration
struct FixedSpatialAudioOverview
The lack of spatial tracking gives the impression of a “fixed” spatial experience locked to the user’s frame of reference.
// Configure an audio player with a fixed spatial audio experience.
myPlayer.intendedSpatialExperience = .fixedFor multi-channel experiences, you might also consider specifying the experience’s sound stage size if a system-specified size is not desirable.
// Configure an audio player with a fixed spatial audio experience
// that has a large sound stage size.
myPlayer.intendedSpatialExperience = .fixed(soundStageSize: .large)