---
title: kAudioQueueHardwareCodecPolicy_Default
framework: audiotoolbox
role: symbol
role_heading: Global Variable
path: audiotoolbox/kaudioqueuehardwarecodecpolicy_default
---

# kAudioQueueHardwareCodecPolicy_Default

If the required codec is available in both hardware and software implementations, the audio queue will use a hardware codec if its audio session category permits; it will use a software codec otherwise. If the required codec is available in only one form, that codec implementation is used.

## Declaration

```swift
var kAudioQueueHardwareCodecPolicy_Default: UInt32 { get }
```

## See Also

### Constants

- [kAudioQueueProperty_HardwareCodecPolicy](audiotoolbox/kaudioqueueproperty_hardwarecodecpolicy.md)
- [kAudioQueueHardwareCodecPolicy_UseSoftwareOnly](audiotoolbox/kaudioqueuehardwarecodecpolicy_usesoftwareonly.md)
- [kAudioQueueHardwareCodecPolicy_UseHardwareOnly](audiotoolbox/kaudioqueuehardwarecodecpolicy_usehardwareonly.md)
- [kAudioQueueHardwareCodecPolicy_PreferSoftware](audiotoolbox/kaudioqueuehardwarecodecpolicy_prefersoftware.md)
- [kAudioQueueHardwareCodecPolicy_PreferHardware](audiotoolbox/kaudioqueuehardwarecodecpolicy_preferhardware.md)
