---
title: AVAudio3DAngularOrientation
framework: avfaudio
role: symbol
role_heading: Structure
path: avfaudio/avaudio3dangularorientation
---

# AVAudio3DAngularOrientation

A structure that represents the angular orientation of the listener in 3D space.

## Declaration

```swift
struct AVAudio3DAngularOrientation
```

## Overview

Overview This represents the three angles that describe the orientation of a listener’s head — yaw, pitch, and roll.

## Topics

### Creating an Angular Orientation

- [init()](avfaudio/avaudio3dangularorientation/init().md)
- [init(yaw:pitch:roll:)](avfaudio/avaudio3dangularorientation/init(yaw:pitch:roll:).md)
- [AVAudioMake3DAngularOrientation(_:_:_:)](avfaudio/avaudiomake3dangularorientation(_:_:_:).md)

### Getting Angular Orientation Properties

- [yaw](avfaudio/avaudio3dangularorientation/yaw.md)
- [pitch](avfaudio/avaudio3dangularorientation/pitch.md)
- [roll](avfaudio/avaudio3dangularorientation/roll.md)

## Relationships

### Conforms To

- [BitwiseCopyable](swift/bitwisecopyable.md)
- [Sendable](swift/sendable.md)

## See Also

### Spatial audio

- [AVAudioEnvironmentNode](avfaudio/avaudioenvironmentnode.md)
- [AVAudioEnvironmentDistanceAttenuationParameters](avfaudio/avaudioenvironmentdistanceattenuationparameters.md)
- [AVAudioEnvironmentReverbParameters](avfaudio/avaudioenvironmentreverbparameters.md)
- [AVAudio3DMixing](avfaudio/avaudio3dmixing.md)
- [AVAudio3DPoint](avfaudio/avaudio3dpoint.md)
- [AVAudio3DVectorOrientation](avfaudio/avaudio3dvectororientation.md)
- [AVAudio3DMixingSourceMode](avfaudio/avaudio3dmixingsourcemode.md)
- [AVAudio3DMixingRenderingAlgorithm](avfaudio/avaudio3dmixingrenderingalgorithm.md)
- [AVAudioEnvironmentOutputType](avfaudio/avaudioenvironmentoutputtype.md)
- [AVAudio3DMixingPointSourceInHeadMode](avfaudio/avaudio3dmixingpointsourceinheadmode.md)
- [AVAudio3DVector](avfaudio/avaudio3dvector.md)
