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reverbBlend

A value that controls the blend of dry and reverb processed audio.

Declaration

var reverbBlend: Float { get set }

Discussion

This property controls the amount of the source’s audio that the AVAudioEnvironmentNode instance processes. A value of 0.5 results in an equal blend of dry and processed (wet) audio.

The default is 0.0, and the range of valid values is 0.0 (completely dry) to 1.0 (completely wet). Only the AVAudioEnvironmentNode class implements this property.

See Also

Getting the 3D Mixing Parameters