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AVAudio3DMixingSourceMode.bypass

A mode that does no spatial rendering.

Declaration

case bypass

Discussion

If input and output audio channel layouts are equivalent, the framework copies all input channels directly to corresponding output channels. If the input and output audio channel layouts differ, the framework mixes according to the kAudioFormatProperty_MatrixMixMap property of the layouts. It applies no occlusion, obstruction, or reverb in this mode.

See Also

Source Modes