secondaryAudioShouldBeSilencedHint
A Boolean value that indicates whether another app, with a nonmixable audio session, is playing audio.
Declaration
var secondaryAudioShouldBeSilencedHint: Bool { get }Discussion
Use this property as a hint to silence audio that’s secondary to the functionality of the app. For example, in a game that uses the ambient category, you can use this property to mute the soundtrack while leaving sound effects unmuted.