append(_:with:)
Suspends until the input is ready for more media data, then appends the pixel buffer.
Declaration
nonisolated(nonsending) func append(_ pixelBuffer: CVReadOnlyPixelBuffer, with presentationTime: CMTime) async throwsParameters
- pixelBuffer:
The pixel buffer to be appended.
- presentationTime:
The presentation time for the pixel buffer to be appended.