canUseNetworkResourcesForLiveStreamingWhilePaused
A Boolean value that indicates whether the player item can use network resources to keep the playback state up to date while paused.
Declaration
nonisolated var canUseNetworkResourcesForLiveStreamingWhilePaused: Bool { get set }Discussion
For live streaming content, the player item may need to use extra networking and power resources to keep playback state up to date when paused. For example, when this property is set to true, the seekableTimeRanges property will be periodically updated to reflect the current state of the live stream.
To minimize power usage, avoid setting this property to true when you do not need playback state to stay up to date while paused.