Contents

enqueue(_:)

Suspends until the receiver is ready for more media data, then enqueues a sample buffer in order to render its contents.

Declaration

nonisolated(nonsending) func enqueue(_ sampleBuffer: CMReadySampleBuffer<CMSampleBuffer.DynamicContent>) async throws -> AVSampleBufferAudioRenderer.Receiver.EnqueueResult

Parameters

  • sampleBuffer:

    The sample buffer to enqueue.

Return Value

The result of the enqueue operation.

Discussion

See Also

Enqueuing sample buffers