enqueue(_:)
Suspends until the receiver is ready for more media data, then enqueues a sample buffer in order to render its contents.
Declaration
nonisolated(nonsending) func enqueue(_ sampleBuffer: CMReadySampleBuffer<CMSampleBuffer.DynamicContent>) async throws -> AVSampleBufferVideoRenderer.Receiver.EnqueueResultParameters
- sampleBuffer:
The sample buffer to enqueue.
Return Value
The result of the enqueue operation.