downloadResources(timeout:subprogress:)
Downloads the resources required to render cinematic effects for the given asset Resources are device-wide and are cached once downloaded
Declaration
@discardableResult func downloadResources(timeout: TimeInterval = defaultResourceDownloadTimeout, subprogress: consuming Subprogress? = nil) async throws -> CNAssetInfoParameters
- subprogress:
Monitors the download progress
Discussion
Cancellation: this method responds to Swift Task cancellation. If the calling task is cancelled, the download stops; any partially downloaded resources are discarded.