encodeRender(to:frameAttributes:sourceImage:sourceDisparity:destinationLuma:destinationChroma:)
Declaration
func encodeRender(to commandBuffer: any MTLCommandBuffer, frameAttributes: CNRenderingSession.FrameAttributes, sourceImage: CVPixelBuffer, sourceDisparity: CVPixelBuffer, destinationLuma: any MTLTexture, destinationChroma: any MTLTexture) -> Bool