init(sampleBuffer:sessionAttributes:)
Creates a structure representing a Cinematic rendering session based a sample buffer and session attributes.
Declaration
init?(sampleBuffer: CMSampleBuffer, sessionAttributes: CNRenderingSession.Attributes)Parameters
- sampleBuffer:
A sample buffer read from the timed Cinematic metadata track of a cinematic asset.
- sessionAttributes:
Rendering session attributes loaded from a Cinematic asset.