Contents

init(sampleBuffer:sessionAttributes:)

Creates a structure representing a Cinematic rendering session based a sample buffer and session attributes.

Declaration

init?(sampleBuffer: CMSampleBuffer, sessionAttributes: CNRenderingSession.Attributes)

Parameters

  • sampleBuffer:

    A sample buffer read from the timed Cinematic metadata track of a cinematic asset.

  • sessionAttributes:

    Rendering session attributes loaded from a Cinematic asset.