Contents

reload(changes:)

Reloads the Cinematic script with optional changes applied, removing any previous changes made.

Declaration

final func reload(changes: CNScript.Changes?)

Parameters

  • changes:

    Optional changes since recording the asset.

Discussion

Reloading the Cinematic script can be more efficient than loading the asset from scratch.

You can obtain the applied changes from a previous editing session. The system reloads the asset as originally recoded if the changes value is nil.