---
title: depthTextures
framework: compositorservices
role: symbol
role_heading: Instance Property
path: compositorservices/layerrenderer/drawable/depthtextures
---

# depthTextures

An array of depth textures to use to render the current frame.

## Declaration

```swift
var depthTextures: [any MTLTexture] { get }
```

## Discussion

Discussion The layer’s texture topology determines the total number of textures in the array, and the layout and content for each texture. Use the drawable’s views to map your content into specific portions of the textures.

## See Also

### Getting the render textures

- [colorTextures](compositorservices/layerrenderer/drawable/colortextures.md)
