init(deltaTime:commandBuffer:computeEncoder:localToWorld:worldToLocal:viewPosition:viewDirection:)
Declaration
init(deltaTime: Float, commandBuffer: any MTLCommandBuffer, computeEncoder: any MTLComputeCommandEncoder, localToWorld: simd_float4x4, worldToLocal: simd_float4x4, viewPosition: SIMD3<Float>? = nil, viewDirection: SIMD3<Float>? = nil)