addNode(_:)
Adds a node to the graph.
Declaration
mutating func addNode(_ node: ComputeNodeGraph.Node) throws -> ComputeNodeGraph.NodeIDParameters
- node:
The node to add.
Return Value
The key assigned to the newly added node.
Adds a node to the graph.
mutating func addNode(_ node: ComputeNodeGraph.Node) throws -> ComputeNodeGraph.NodeIDThe node to add.
The key assigned to the newly added node.