---
title: "init(assembly:)"
framework: Compute Graph
role: symbol
role_heading: Initializer
platforms: [iOS 27.0+, iPadOS 27.0+, Mac Catalyst 27.0+, macOS 27.0+, tvOS 27.0+, visionOS 27.0+]
path: "computegraph/computenodegraph/pipelinesdescriptor/init(assembly:)"
---

# init(assembly:)

Creates a descriptor configured for the given graph assembly.

## Declaration

```swift
init(assembly: ComputeNodeGraph.Assembly)
```

## Parameters

- `assembly`: The assembled compute graph to compile pipelines for.

## Discussion

Discussion options defaults to init() and libraries is empty. Add shader libraries with addLibrary(_:bundle:) before compiling.
