AudioHardwareUnload()
Declaration
func AudioHardwareUnload() -> OSStatusReturn Value
An OSStatus indicating success or failure.
Discussion
When this routine is called, all IO on all devices within a process will be terminated and all resources capable of being released will be released. This routine essentially returns the HAL to its uninitialized state.
See Also
Functions
AudioConvertHostTimeToNanos(_:)AudioConvertNanosToHostTime(_:)AudioDeviceCreateIOProcID(_:_:_:_:)AudioDeviceCreateIOProcIDWithBlock(_:_:_:_:)AudioDeviceDestroyIOProcID(_:_:)AudioDeviceGetCurrentTime(_:_:)AudioDeviceGetNearestStartTime(_:_:_:)AudioDeviceStart(_:_:)AudioDeviceStartAtTime(_:_:_:_:)AudioDeviceStop(_:_:)AudioDeviceTranslateTime(_:_:_:)AudioGetCurrentHostTime()AudioGetHostClockFrequency()AudioGetHostClockMinimumTimeDelta()AudioHardwareCreateAggregateDevice(_:_:)