---
title: CGCaptureAllDisplays()
framework: coregraphics
role: symbol
role_heading: Function
path: coregraphics/cgcapturealldisplays()
---

# CGCaptureAllDisplays()

Obtains exclusive use of all active displays, preventing other applications and system services from using the display or changing its configuration.

## Declaration

```swift
func CGCaptureAllDisplays() -> CGError
```

## Return Value

Return Value A result code. To interpret the result code, see CGError.

## Discussion

Discussion This function captures all attached displays in a single operation. When an application captures a display, Quartz doesn’t allow other applications and system services to use the display or change its configuration. This can provide a more immersive environment for your application.

## See Also

### Functions

- [CGAcquireDisplayFadeReservation(_:_:)](coregraphics/cgacquiredisplayfadereservation(_:_:).md)
- [CGAssociateMouseAndMouseCursorPosition(_:)](coregraphics/cgassociatemouseandmousecursorposition(_:).md)
- [CGBeginDisplayConfiguration(_:)](coregraphics/cgbegindisplayconfiguration(_:).md)
- [CGCancelDisplayConfiguration(_:)](coregraphics/cgcanceldisplayconfiguration(_:).md)
- [CGCaptureAllDisplaysWithOptions(_:)](coregraphics/cgcapturealldisplayswithoptions(_:).md)
- [CGCompleteDisplayConfiguration(_:_:)](coregraphics/cgcompletedisplayconfiguration(_:_:).md)
- [CGConfigureDisplayFadeEffect(_:_:_:_:_:_:)](coregraphics/cgconfiguredisplayfadeeffect(_:_:_:_:_:_:).md)
- [CGConfigureDisplayMirrorOfDisplay(_:_:_:)](coregraphics/cgconfiguredisplaymirrorofdisplay(_:_:_:).md)
- [CGConfigureDisplayMode(_:_:_:)](coregraphics/cgconfiguredisplaymode(_:_:_:).md)
- [CGConfigureDisplayOrigin(_:_:_:_:)](coregraphics/cgconfiguredisplayorigin(_:_:_:_:).md)
- [CGConfigureDisplayStereoOperation(_:_:_:_:)](coregraphics/cgconfiguredisplaystereooperation(_:_:_:_:).md)
- [CGConfigureDisplayWithDisplayMode(_:_:_:_:)](coregraphics/cgconfiguredisplaywithdisplaymode(_:_:_:_:).md)
- [CGCursorIsDrawnInFramebuffer()](coregraphics/cgcursorisdrawninframebuffer().md)
- [CGCursorIsVisible()](coregraphics/cgcursorisvisible().md)
- [CGDirectDisplayCopyCurrentMetalDevice(_:)](coregraphics/cgdirectdisplaycopycurrentmetaldevice(_:).md)
