Contents

closePath()

Closes and terminates the current path’s subpath.

Declaration

func closePath()

Discussion

Appends a line from the current point to the starting point of the current subpath and ends the subpath.

After closing the subpath, your application can begin a new subpath without first calling CGContextMoveToPoint. In this case, a new subpath is implicitly created with a starting and current point equal to the previous subpath’s starting point.

If the current path is empty or the current subpath is already closed, this function does nothing.

See Also

Constructing a Current Graphics Path