CGDisplayFadeOperationInProgress()
Returns a Boolean value indicating whether a fade operation is currently in progress.
Declaration
func CGDisplayFadeOperationInProgress() -> boolean_tReturn Value
If true, a fade operation is currently in progress; otherwise, false.
Discussion
You may call this function from any task running in the system. The calling task need not have a valid fade reservation.
See Also
Functions
CGAcquireDisplayFadeReservation(_:_:)CGAssociateMouseAndMouseCursorPosition(_:)CGBeginDisplayConfiguration(_:)CGCancelDisplayConfiguration(_:)CGCaptureAllDisplays()CGCaptureAllDisplaysWithOptions(_:)CGCompleteDisplayConfiguration(_:_:)CGConfigureDisplayFadeEffect(_:_:_:_:_:_:)CGConfigureDisplayMirrorOfDisplay(_:_:_:)CGConfigureDisplayMode(_:_:_:)CGConfigureDisplayOrigin(_:_:_:_:)CGConfigureDisplayStereoOperation(_:_:_:_:)CGConfigureDisplayWithDisplayMode(_:_:_:_:)CGCursorIsDrawnInFramebuffer()CGCursorIsVisible()