---
title: "CGDisplayIsAsleep(_:)"
framework: coregraphics
role: symbol
role_heading: Function
path: "coregraphics/cgdisplayisasleep(_:)"
---

# CGDisplayIsAsleep(_:)

Returns a Boolean value indicating whether a display is sleeping (and is therefore not drawable).

## Declaration

```swift
func CGDisplayIsAsleep(_ display: CGDirectDisplayID) -> boolean_t
```

## Parameters

- `display`: The identifier of the display to be accessed.

## Return Value

Return Value If true, the specified display is in sleep mode; otherwise, false.

## Discussion

Discussion A display is sleeping when its framebuffer and the attached monitor are in reduced power mode. A sleeping display is still considered to be a part of global display (desktop) space, but it is not drawable.

## See Also

### Functions

- [CGAcquireDisplayFadeReservation(_:_:)](coregraphics/cgacquiredisplayfadereservation(_:_:).md)
- [CGAssociateMouseAndMouseCursorPosition(_:)](coregraphics/cgassociatemouseandmousecursorposition(_:).md)
- [CGBeginDisplayConfiguration(_:)](coregraphics/cgbegindisplayconfiguration(_:).md)
- [CGCancelDisplayConfiguration(_:)](coregraphics/cgcanceldisplayconfiguration(_:).md)
- [CGCaptureAllDisplays()](coregraphics/cgcapturealldisplays().md)
- [CGCaptureAllDisplaysWithOptions(_:)](coregraphics/cgcapturealldisplayswithoptions(_:).md)
- [CGCompleteDisplayConfiguration(_:_:)](coregraphics/cgcompletedisplayconfiguration(_:_:).md)
- [CGConfigureDisplayFadeEffect(_:_:_:_:_:_:)](coregraphics/cgconfiguredisplayfadeeffect(_:_:_:_:_:_:).md)
- [CGConfigureDisplayMirrorOfDisplay(_:_:_:)](coregraphics/cgconfiguredisplaymirrorofdisplay(_:_:_:).md)
- [CGConfigureDisplayMode(_:_:_:)](coregraphics/cgconfiguredisplaymode(_:_:_:).md)
- [CGConfigureDisplayOrigin(_:_:_:_:)](coregraphics/cgconfiguredisplayorigin(_:_:_:_:).md)
- [CGConfigureDisplayStereoOperation(_:_:_:_:)](coregraphics/cgconfiguredisplaystereooperation(_:_:_:_:).md)
- [CGConfigureDisplayWithDisplayMode(_:_:_:_:)](coregraphics/cgconfiguredisplaywithdisplaymode(_:_:_:_:).md)
- [CGCursorIsDrawnInFramebuffer()](coregraphics/cgcursorisdrawninframebuffer().md)
- [CGCursorIsVisible()](coregraphics/cgcursorisvisible().md)
