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CGDisplayIsAsleep(_:)

Returns a Boolean value indicating whether a display is sleeping (and is therefore not drawable).

Declaration

func CGDisplayIsAsleep(_ display: CGDirectDisplayID) -> boolean_t

Parameters

  • display:

    The identifier of the display to be accessed.

Return Value

If true, the specified display is in sleep mode; otherwise, false.

Discussion

A display is sleeping when its framebuffer and the attached monitor are in reduced power mode. A sleeping display is still considered to be a part of global display (desktop) space, but it is not drawable.

See Also

Functions