unflippedLocation
Returns the location of a Quartz mouse event.
Declaration
var unflippedLocation: CGPoint { get }Discussion
This function returns the location of the mouse cursor associated with the event. The coordinate system used is relative to the lower-left corner of the main display, and is compatible with the global coordinate system used by the Application Kit.
Note that the y-coordinate of the returned location is off by one from an idealized coordinate system originating at the lower-left corner of the main display. Effectively, the function is defined as follows:
CGPoint p = CGEventGetLocation(event);
p.y = main_display_height - p.y;
/* not p.y = (main_display_height - 1) - p.y */
return p;See Also
Functions
CGAcquireDisplayFadeReservation(_:_:)CGAssociateMouseAndMouseCursorPosition(_:)CGBeginDisplayConfiguration(_:)CGCancelDisplayConfiguration(_:)CGCaptureAllDisplays()CGCaptureAllDisplaysWithOptions(_:)CGCompleteDisplayConfiguration(_:_:)CGConfigureDisplayFadeEffect(_:_:_:_:_:_:)CGConfigureDisplayMirrorOfDisplay(_:_:_:)CGConfigureDisplayMode(_:_:_:)CGConfigureDisplayOrigin(_:_:_:_:)CGConfigureDisplayStereoOperation(_:_:_:_:)CGConfigureDisplayWithDisplayMode(_:_:_:_:)CGCursorIsDrawnInFramebuffer()CGCursorIsVisible()