init(copying:blockSource:)
Creates a block buffer by copying the given audio buffer list.
Declaration
init(copying audioBuffers: UnsafePointer<AudioBufferList>, blockSource: CMMutableDataBlockBuffer.BlockSource? = nil)Parameters
- audioBuffers:
Audio buffer list to copy into the new block buffer.
- blockSource:
Optional source to allocate and deallocate memory for the data blocks.