Contents

init(copying:blockSource:)

Creates a block buffer by copying the given audio buffer list.

Declaration

init(copying audioBuffers: UnsafePointer<AudioBufferList>, blockSource: CMMutableDataBlockBuffer.BlockSource? = nil)

Parameters

  • audioBuffers:

    Audio buffer list to copy into the new block buffer.

  • blockSource:

    Optional source to allocate and deallocate memory for the data blocks.