CVOpenGLTextureIsFlipped(_:)
Determines whether an OpenGL texture is flipped vertically.
Declaration
func CVOpenGLTextureIsFlipped(_ image: CVOpenGLTexture) -> BoolParameters
- image:
The Core Video OpenGL texture whose vertical orientation you want to determine.
Return Value
Returns true if (0,0) in the texture is in the upper-left corner, and false if (0,0) is in the lower-left corner.
Discussion
Quartz assumes a lower-left origin.