setAngularVelocity(_:)
Sets the angular velocity of each axis of orientation.
Declaration
final func setAngularVelocity(_ angularVelocity: Vector3D) async throwsParameters
- angularVelocity:
A Vector3D object of the angular velocity to set, in axis/angle notation, corresponsing to radians per second for pitch, yaw, and roll axes.
Mentioned in
Discussion
The angular velocity is expressed in radians per second for pitch, yaw, and roll. This method works only when you disable system tracking.