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setAngularVelocity(_:)

Sets the angular velocity of each axis of orientation.

Declaration

final func setAngularVelocity(_ angularVelocity: Vector3D) async throws

Parameters

  • angularVelocity:

    A Vector3D object of the angular velocity to set, in axis/angle notation, corresponsing to radians per second for pitch, yaw, and roll axes.

Mentioned in

Discussion

The angular velocity is expressed in radians per second for pitch, yaw, and roll. This method works only when you disable system tracking.

See Also

Setting position and limits