subType
The force-feedback subcategory which best identifies the device’s FF capabilities.
Declaration
var subType: UInt32Discussion
This value can be one of the following:
FFCAP_ST_KINESTHETIC
A kinesthetic force-feedback device is one that can produce “grounded” forces based on the controller’s position. It supports temporal force-feedback effects (periodic vibrations), as well as directional (constant force) and position-based (spring, damper) forces. Most higher-end force-feedback joysticks and steering wheels fall into this category.
FFCAP_ST_VIBRATION
A vibration force feedback device is one that can only produce non-grounded temporal force-feedback effects (periodic vibrations). Most console gamepads and some lower-end joysticks fall into this category.
The force-feedback subtype must be provided, and can only be one of the aforementioned values.