---
title: "minimum(_:)"
framework: foundationmodels
role: symbol
role_heading: Type Method
path: "foundationmodels/generationguide/minimum(_:)"
---

# minimum(_:)

Enforces a minimum value.

## Declaration

```swift
static func minimum(_ value: Decimal) -> GenerationGuide<Decimal>
```

## Discussion

Discussion Use a minimum generation guide — whose bounds are inclusive — to ensure the model produces a value greater than or equal to some minimum value. For example, you can specify that all characters in your game start at level 0.75: @Generable struct GameCharacter {     @Guide(description: "A creative name appropriate for a fantasy RPG character")     var name: String

@Guide(description: "A level for the character", .minimum(0.75))     var level: Decimal }

## See Also

### Getting the minimum value

- [minimumCount(_:)](foundationmodels/generationguide/minimumcount(_:).md)
