Contents

arcadeButton(row:column:)

Returns the name of the arcade stick button at the specified location.

Declaration

static func arcadeButton(row: Int, column: Int) -> GCButtonElementName

Parameters

  • row:

    The row on the arcade stick that the button appears in, where 0 is the bottom row.

  • column:

    The column on the arcade stick that the button appears in, where 0 is the column nearest to the lever or direction buttons.

Return Value

The name of an arcade stick button.