arcadeButton(row:column:)
Returns the name of the arcade stick button at the specified location.
Declaration
static func arcadeButton(row: Int, column: Int) -> GCButtonElementNameParameters
- row:
The row on the arcade stick that the button appears in, where
0is the bottom row. - column:
The column on the arcade stick that the button appears in, where
0is the column nearest to the lever or direction buttons.
Return Value
The name of an arcade stick button.